
Black Ops II is also the first game in the series to allow the player to customize their loadout before beginning a mission, creating freedom in choosing how to approach a mission. Similarly, in the main story missions, there are certain points where the player is given different choices and paths to progress, which could have an effect on the gameplay, as well as the story. The player’s progress in the Strike Force missions may go on to change even the plans of the story’s antagonist, Raul Menendez. By the end of the game, the player may have changed the results of the new Cold War.

If the player dies in a Strike Force mission, the campaign continues recording that loss, as opposed to letting the player load a previously saved checkpoint. Strike Force missions allow the player to control a number of different war assets, such as unmanned aerial vehicles, jet fighters and robots. Choosing one of the missions locks out the others unless the player begins a fresh campaign. Exposing that story exclusively on PlayStation Vita, Call of Duty: Black Ops Declassified explores original fiction in the Call of Duty Black Ops universe with an all-new campaign of Special Ops missions. The success or failure of these missions can have ramifications for the wider campaign storyline. Before the future could be won, history had to be written.

Known as “Strike Force missions”, these branching storylines appear during the 2025 storyline and feature permanent death.

Nominations: VGX Award for Best Shooter, MOREīlack Ops II is the first Call of Duty video game to feature branching storylines, in which the player’s choice affects both the current mission and in turn, the overall course of the story. Platforms: PlayStation 3, Xbox 360, Microsoft Windows, Wii Uĭesigners: Jason Blundell, Corky Lehmkuhl
